Class cScreen {Analysis}

Operations
NameSignatureClass
cScreen <<Constructor>> cScreen (cGameState pGameState, FILE* pFileHandle)cScreen
getSpritesstd::vector<cSprite*> <<accessor>> getSprites ()cScreen
cScreen <<Constructor>> cScreen ()cScreen


Attributes
NameClassTypeInitial Value
m_yWidthcScreenBYTE 
m_yHeightcScreenBYTE 
m_yTypecScreenBYTE 
m_vpSpritescScreenstd::vector<cSprite*> 
m_vpActiveSpritescScreenstd::vector<cSprite*> 


Dependencies
NameClassSupplier
--Not Named--cScreencSpriteFactory
--Not Named--cScreencSpriteData
--Not Named--cScreencSprite