I've worked in a variety of business sectors as a computer programmer, code designer, and software architect. Since 2006 I've moved to working full-time in the video game industry.
Apon availablity, I offer business consulting for backend infrastructure, IT business plans, and software design. Contact me for my hourly rates.
| When | Where | Occasion | Topic | |||
|---|---|---|---|---|---|---|
| May 2010 | Maryland Film Festival | Convergence of Video Games & Film | Panel Host | |||
| February 2010 | John Hopkins University | Game Development Class | Sid's Rules of Game Design | |||
| October 2009 | GameX Industry Summit | Speaker: "left brain" track | "Object Oriented Flash: The Perfect Tool for AAA Prototyping and Indie Development" | |||
| October 2009 | ACM: Crossroads | Fall 2009 issue | "From Here to There": Following my game career path | |||
| August 2009 | Christian Game Developer's Conference | Conference | Sid's Rules of Game Design | |||
| June 2009 | Georgetown County Library System | Game Day | Career, Game Design, AAA Production Topics (Remote Speaking) | |||
| Spring 2009 | University of Baltimore County (UMBC) | Introduction to Interactive Media | Actionscript 3, Flash, HTML, and upcoming interactive systems | |||
| April 2009 | John Hopkins University | Game Development Class | "Bridge The Gap: From Indie to AAA" | |||
| December 2008 | Winters Mill High School | Career Day | "Path to a Game Industry Career" | |||
| December 2007 | Winters Mill High School | Career Day | "Path to a Game Industry Career" | |||
| July 2004 | Christian Game Developers Conference (CGDC) | Session | "Introduction to Particle Systems" |