work

Breakaway Game's cube farm

I've worked in a variety of business sectors as a computer programmer, code designer, and software architect. Since 2006 I've moved to working full-time in the video game industry.

Apon availablity, I offer business consulting for backend infrastructure, IT business plans, and software design. Contact me for my hourly rates.

Resume

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Speaking / Interviews

When   Where   Occasion   Topic
May 2010   Maryland Film Festival   Convergence of Video Games & Film   Panel Host
February 2010   John Hopkins University   Game Development Class   Sid's Rules of Game Design
October 2009   GameX Industry Summit   Speaker: "left brain" track   "Object Oriented Flash: The Perfect Tool for AAA Prototyping and Indie Development"
October 2009   ACM: Crossroads   Fall 2009 issue   "From Here to There": Following my game career path
August 2009   Christian Game Developer's Conference   Conference   Sid's Rules of Game Design
June 2009   Georgetown County Library System   Game Day   Career, Game Design, AAA Production Topics (Remote Speaking)
Spring 2009   University of Baltimore County (UMBC)   Introduction to Interactive Media   Actionscript 3, Flash, HTML, and upcoming interactive systems
April 2009   John Hopkins University   Game Development Class   "Bridge The Gap: From Indie to AAA"
December 2008   Winters Mill High School   Career Day   "Path to a Game Industry Career"
December 2007   Winters Mill High School   Career Day   "Path to a Game Industry Career"
July 2004   Christian Game Developers Conference (CGDC)   Session   "Introduction to Particle Systems"
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